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If you have a river with dam it will keep about 0.7 high of water. A square of one depth contains 5 volume of water. Other tips people you lose 0.25 volume per square. You want to plant them before you need them, rather than waiting 30 days for maple pastries once you have all the other foods. Mid game plant some Chestnuts, Pine, and Maple with the intent to not cut them, each has a resource either needed for building (pine resin) or food (chestnuts for baked chestnuts, maple syrup for maple pastries).
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You can build a big "industrial zone" with just paths surrounding buildings getting power from somewhere, but you can make it bigger with this trick.Ĥ. Also, consider running your gears on platforms and letting your workers scurry below, or vice versa. Place a windmill on a platform and you can put buildings next to the platform. Windmills can't be placed next to a building. Note, your path to the water dump has to be the elevation of the levee/building not the level of the water, so you may need a stair.ģ. Why spend 48 logs on 4 levees when you can spend 24 logs on 2 or 12 logs on one. Note the part about natural terrain/buildings. You can fit a large farm in the area thus watered (or a tree farm). The game considers all area within a certain number of squares of any open water as "has access to water" regardless of size. You can surround a square on 4 sides by levees/buildings/natural terrain and put a water dump to fill it with water. Both of these are really useful on the 1000 islands map.Ģ. If you are not playing on hard, your starting base will have resources in it, so maybe don't move it until your beavers have used those resources, but if you are a bit short of a woods/dam site/metal site you can just delete your base and move it! Side note, the base can be built on platforms.
Timberborn tips free#
A few tricks that I've seen some folks using that might not be obvious to new players (others feel free to add!)ġ.